virtual PropertyInfo get_input_value_port_info(int p_idx) const; virtual PropertyInfo get_output_value_port_info(int p_idx) const; void add_argument(Variant::Type p_type, const String &p_name, int ...
This guide explains how to get nodes, create nodes, add them as a child, and instantiate scenes from code. You can get a reference to a node by calling the :ref:`Node.get_node() <class_Node_method_get ...
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