A GLSL voxel-world shader with raymarch/voxel-DDA, procedural terrain, trees, caves, clouds, atmosphere, and emissive blocks. Supports 4 quality levels (cheap–high), material variations, noise-based ...
* you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless ...