public record NamedEntityModifier(int complexity, int soulComplexity, String name) implements IEntityModifier{ private static final Codec<IEntityModifier> CODEC = RecordCodecBuilder.create(instance -> ...
# All global modifiers are here. They are applied from certain game-features. # Effects are fully scriptable here. # Missing static modifiers expected by code will print to the errorlog # Handicap ...
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