Correspondence to Professor Paul William Hodges, Centre of Clinical Research Excellence in Spinal Pain, Injury and Health, School of Health and Rehabilitation Sciences, The University of Queensland, ...
Practical workflows using Unity-MCP's 52 tools, 48 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
This tool will convert your PhysBones and PBColliders to DynamicBones and DBColliders. Of course, it's not perfect but it does almost the inverse conversion of ...
In this tutorial, we build a Streaming Decision Agent that thinks and acts in an online, changing environment while continuously streaming safe, partial reasoning updates. We implement a dynamic grid ...