We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, including Blender Guru's Donut, Grant Abbitt's Dungeon Door, shader tutorials ...
In this video, we document our journey of learning the 3D modeling software Blender, dedicating 100 hours to mastering it. We followed several tutorials, including Blender Guru's Donut, Grant Abbitt's ...
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
This item does not appear to have any files that can be experienced on Archive.org. Please download files in this item to interact with them on your computer. First ...
Abstract: In modern computer graphics, we have mixtures of the classical fixed-function graphics pipelines and the shader-programmable graphics pipelines. With the new shader-programmable graphics ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
As we know from previous tutorials, we can send float data to a shader with uniforms (vec2, vec3, etc). The problem is, however, that we need to flush the SpriteBatch before changing the uniform.